As you all know, the two biggest names in FPS franchises are both releasing a brand new, revolutionary game to the world in the next upcoming months. Battlefield hits the shelves on October 25th, while November 8th for Call of Duty. They will both be available for $60 on console. These games will ultimately compete for total sales, because more total sales means more moooolah baby. Isn't that the point in selling a product? There are many things that go into how a game sells. Now these aren't any ground rules, but the first factor is of course the game. If the game is bad, it gets taken back to the store. If the game is good, then it receives media coverage, experts recommend it, friends push friends to get it. That brings us to factor number 2. People buy games to play with their friends, whether it be on splitscreen or with your online buddies. The third factor is brand cliche. Think about it in car terms, why do so many people buy Hondas? Well, because Honda has proven itself for decades to be one of the most reliable and cost efficient car brands in the world. Would you take a gamble on a game from a new developer, or buy one from one you've enjoyed in the past?
Call of Duty's most recent games have sold more exponentially, but Battlefield has had some blockbuster games, like Battlefield 1942 and Battlefield 2.
Here are some numbers: